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Halo Infinite campaign launch trailer prepares us for all-out war

3 min read
Halo Infinite campaign launch trailer prepares us for all-out war

Halo Infinite campaign launch trailer prepares us for all-out war

Even though Multiplayer Hello Infinite has come out for several weeks, we are still waiting for the arrival of the game campaign. We were around a week from the launch of Halo Infinite campaigns, but it did not stop 343 industries and Microsoft from appetite with the trailer launch today. If you are a hello campaign fan from the past, then you definitely want to give this trailer.

The main chairman took the thrown away

As we have known long enough, in Halo Infinite, the master chairman will be toe-toe-toe with the disposal, the Splinter group agreement which finally rebelled against their old allies. The launch trailer for the Halo Infinite campaign took us directly to details: which was thrown planned to fire a new ring called Zeta Halo and Chief Master had to stop them.

This, of course, means there will be many battles, and we know that Hello Infinite will have at least the semi-open world, which is something that departs from serialo serial. Even though the previous entry had a large map with secret weapons and collections spread throughout them, they were also linear in their design.

With Halo Infinite, that all changes – at least somewhat. While at Zeta Hello, the master’s chairman will be able to capture the operating base held by being discarded, and we can catch a glimpse of several basis attacks in this trailer. While the trailer doesn’t provide too much – at least compared to what we already know – those who try to get into it like maybe they might still want to give feedback for now.

Microsoft tries different strategies with Halo Infinite

Hello Infinite represents a considerable departure for the series and for Microsoft, both of which follow a structure that is quite consistent throughout the year. We have notified you how Halo Infinite changes from a design perspective, but it will be much different from the previous game from a monetization perspective too.

For all previous releases in the Halo series, multiplayer and campaigns are both parts of the same purchase. $ 60 (or whatever cost of the game at that time) gives you access to both, but it won’t be the case for Halo Infinite. Multiplayer Hello Infinite is free to play and is available.

That means the campaign will be sold separately for $ 60, so we will soon find out how much Halo value is included in the campaign. Without multiplayer included to connect players to purchases, the campaign needs to stand alone from the value point of view if Microsoft wants to sell a copy. It could explain why 343 and Microsoft decided to conduct a semi-open campaign Halo Infinite campaign, the decision showed that it would be wider in the scope (and maybe even in playback) than the previous campaign.

Of course, the Halo Infinite campaign will also be available through the Xbox Game Pass, which means no need to sell copies as much as $ 60 to be counted as success in Microsoft’s eyes. However, we will find out whether the value immediately exists, such as the Halo Infinite campaign launched on the Xbox One, Xbox Series X, and PC on December 8.

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